Bulk Transport API and
Protocols over UDT
Compilation instructions
Suppose you have downloaded the UDT library, our API patch, and the two
demo programs in one directory.
$ ls
client.c cudt_patch0.3.gz server.c
udt.sdk.2.0.tar.gz
Then you can follow the steps below to patch and compile the library.
$ tar -zxf
./udt.sdk.2.0.tar.gz
$
gunzip ./cudt_patch0.3.gz
$
mv ./cudt_patch0.3 udt2
$
cd udt2
$
patch -p0 < cudt_patch0.3
$
cd src
$
make
Issue the following command to set the LD_LIBRARY_PATH
environment variable so that any programs compiled with UDT can be
linked with the library.
$ export
LD_LIBRARY_PATH=`pwd`:$LD_LIBRARY_PATH
Then you can compile your programs by issuing the command below:
$ gcc
-L<udt2/src> -I<udt2/src> -ludt -lpthread
-o myprog myprog.c
where
<udt2/src> is
the path of the udt2/src
directory, and myprog.c
is the file name of your C program. For example, the
following commands compile the demo programs client.c and server.c.
# cd to the directory
where the
downloaded files are stored
$
gcc -Ludt2/src -Iudt2/src -ludt
-lpthread -o client client.c
$
gcc -Ludt2/src -Iudt2/src -ludt
-lpthread -o server server.c
Execute the demo programs in localhost,
where the client reads
a local file, sends it to the server, then the server stores it in
/tmp/received.c_udt.
In this example, we input /etc/hosts
as the file to be sent.
$ ./server &
[2]
10451
$
./client
Specify
the file to send: /etc/hosts
New
connection: 127.0.0.1:32833
[2]+
Done
./server
$
$
diff /etc/hosts /tmp/received.c_udt
$
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